
It varies wildly at moments that either make no sense, such as putzing around a small area, or times that matter the most, such as the chase sections. We’re going to skip the stupid cosmetic glitches like pop-in, poorly done rubber-banding of your allies, or grossly mistimed sound effects, and jump right into the deep end: The frame rate is terrible. Too bad Sonic Boom: Rise of Lyric is a terrible game. Lyric is one of the better Sonic villains. I’m going to touch on the most noticeable bugs, but for everything else, just imagine what could go wrong in that situation: It can and probably will happen at some point while playing the game. If I were to touch on every bug or glitch I encountered with Sonic Boom: Rise of Lyric, this review could turn into a novella and it’s already going to be uncomfortably long as is. Unfortunately, none of that matters when the execution is so poor that the game shouldn’t have seen the light of day.Įvery technical aspect that can go wrong with a functioning (if you can call it that) game, does go wrong here. When playing this broken mess, you could see the greatness buried beneath if you look for it.

Sonic Boom: Rise of Lyric had the right idea.
